Peter Leonteos and Bryan McCutcheon, two razor sharp students from Steve Jones’s Video Games and Textual Studies course, recently interviewed me over Skype. They did a great job preparing questions (Charlie Rose, eat your heart out). So, if you want to hear me natter on about academic game studies, digital preservation, formal materiality, and tabletop gaming, go grab the MP3 (~20 minutes, 22 MB).
Archive for April, 2007
The goal of War on Terror, the boardgame is to liberate the world, ridding it of fear and terrorism forever. Naturally, only the biggest and strongest Empires are up to this task and so a certain amount of dominance needs to be shown. Alternatively, you can play as the terrorists, fighting for a world without empires.
This is actually the second game I know of to bear this title. Lightning War on Terror (Decision Games) offers a rather more earnest take on the subject (the “lightning” refers to the speed of game play, not the blitzkrieg).
Via Boing Boing.
Photographs of what is apparently a hobbyist/entertainment wargame published in mainland China entitled Tai Hai Feng Yun, The Changes of the Taiwan Strait, depicting a near-future conflict between the Republic of Taiwan and the PRC.
The rules are dated October 2006.
It may be an unauthorized copy of the 2001 When Dragons Fight, published by Ty Bomba’s XTR.
Thanks to joserizal on CSW for posting these.